
The price is the base sell price of the lost item ( i.e., the gold that would be obtained from selling one item or stack of items). One lost item (or stack of items) can be purchased there, any time after passing out due to low health. Lost items can be recovered by contacting Marlon at the Adventurer's Guild. The character will awaken in the mine entrance, found by one of the villagers. If tools are lost, they are returned in the mail on the following day, though Fishing Poles and weapons will not be returned. Passing out from drained Health will result in losing anywhere between 5%-25% of gold (up to a maximum of data-sort-value="5000"> 5,000g) and also various inventory items, including Weapons and Tools (except for the Galaxy Sword). Passing out in the Mines from exhaustion (zero Energy) or when 2:00AM arrives will result in 10% of gold lost up to a maximum of data-sort-value="1000"> 1,000g. (Note, however, that there is a bug that affects very few floors where a ladder will drop before all enemies are killed.) If a floor is "infested" or "overrun" by monsters, all enemies must be defeated on that floor before a ladder will appear. The ladder will appear after breaking rocks or after defeating an enemy (killing enemies is the stamina-free option to finding ladders).

To advance deeper in the Mines, a ladder must be revealed on each floor.


A Hoe can be used on dirt patches to collect Minerals, Artifacts, ore, Clay, and Cave Carrots. Rocks can be mined with a Pickaxe in order to obtain Stone, ore and Geodes. The Mines are filled with rocks and dirt patches. Ore type and quantity increases as The Player moves deeper into the Mines. There are 120 floors (sometimes called levels) in the Mines.
